Keeper's Curse
Stranded on a remote island after your Lightkeeper duty has ended you must ration and scavenge for supplies while awaiting your delayed relief crew. What terrifying horrors await you in this point & click choose your own adventure story??
Featuring 7 unique endings
Trigger Warning/spoilers:
Blood, eldritch entities, sacrifice, death, edible pets, insanity, madness, tentacles and creepy crawlies.
Disclaimer: An event appears twice. Sorry for the inconvenience and possible confusion.
Controls:
Left Mouse click to select option
Mouse wheel to scroll through text
/
Arrow keys to hover option
Enter/Spacebar to select option
Credits:
BunEar - Sound, Music, Writing, Game Design
Ced - Main Programming and Game Design
Cyanone - 2D Art, 3D Art, Graphics, UI.
Nohria - 3D Graphics
SirSunstone - Narrative, Design, & Writing
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (9 total ratings) |
Authors | Cparadis777, cyanone, SirSunstone, BunEar |
Genre | Interactive Fiction |
Made with | Blender, Krita, Godot |
Tags | nautical, Text based |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | High-contrast, One button |
Comments
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I haven’t played the game yet (but initial impressions: nailed the visuals, music is also good)
but I encountered… an interesting thing. I was adjusting the volume on my computer and the game took it as input or maybe going through the days? (at some point no more dialogue shows up and clicking the volume buttons just increases the day counter). I use Firefox if that means anything.
Amazing art and good soundtrack. Gives off a very eerie feeling.